Tutorials:Texture Hints
From SMTheming Wiki
Texture hints are used to tell StepMania how to load graphics files. For example, one
| Hint | Description |
|---|---|
| res #x# | Tells StepMania to load the texture as though it was actually sized #x# pixels. |
| 32bpp | Sets the image's color depth to 32bits. |
| 16bpp | Sets the image's color depth to 16bits. |
| dither | Tells StepMania to dither the texture if appropriate. Useful for textures with gradients. |
| stretch | Tells StepMania to stretch the internal texture size to the next power of two. Useful for images that won't tile correctly. |
| mipmaps | Enables mipmap generation. |
| nomipmaps | Disables mipmap generation. |
| grayscale | Optimize loading of grayscale images. |
| alphamap | Tells StepMania to only bother reading the alpha values; all color is assumed to be white. |
| doubleres | Tells StepMania to treat this texture as a high resolution texture. It will be resized by half if high-resolution textures are disabled. (StepMania 4 alphas only) |

